I am pressing that render button soon, eek
Showing posts with label black agnes. Show all posts
Showing posts with label black agnes. Show all posts
Wednesday, 10 May 2017
Saturday, 6 May 2017
Black Agnes - Test Renders
Just a few days to go, these are my test renders. The thing I need to do is apply the image I painted for the lighting and render out the animation and turnaround. The materials need adjustments too.
Monday, 1 May 2017
Wednesday, 19 April 2017
Black Agnes - Modeling Props
In need of some props that suggest the story - a few small skulls will be lying around, a carnivorous plant, rock and a lantern. Already started UV mapping the objects, starting texturing soon.
Tuesday, 18 April 2017
Black Agnes - MD modeling
Modeling Agnes's clothes in Marvelous designer. Stayed as close to the concept as possible. Brought back the model in Maya to check the UV's and get it ready for texturing.
Thursday, 6 April 2017
Black Agnes - Background
Since I am creating my own lighting I decided the easiest way is to paint the environment and base the lights of the scene on it. Will upload test renders soon.
Test animation
Rendered a test animation in order to see how long it will take me for each frame, time wise. Now I need to incorporate moving elements in the Black Agnes scene.
Wednesday, 5 April 2017
Black Agnes - Robes concept
Forgot to upload what I did a few days ago. The main idea was to make the fabric creepy and to tell the story (that would be mainly in the texturing phase - like splattered blood, children hand prints, etc)
Black Agnes - Learning MD
I am doing marvelous designer tutorials so I can really create some nice robes for Agnes. It's a very fun software to use but it has it's downsides. The tutorials are fun though :)
The last two shots show my attempt at the robes, but there is still so much to do. My next step is to refine the clothes and Uv map them ready for a texture.
Tuesday, 4 April 2017
Black Agnes - Modelling the chains
The actual chains were easy, what took longer was figuring out how to turn them into rigid bodies and position them, without crashing maya :) Anyway, here's some progress:
Black Agnes - Sounds
Combining a few forest sounds and a creepy music as a base. Link at the bottom.
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