Thursday, 3 March 2016

@Alan spider character further redisgn

Refining the style of the character a little bit by adding more spider anatomy. With the final frontal version I think the shoulder pads read better than just gaping holes. Also added a couple of arms balancing the number of limbs. A bit wonky overall but it was meant to be quick even though I really want to start refining it. Let me know what you think.

1 comment:


    Hi Vlad - Please see above. At the moment your design is a little too square (vertical / horizontal), it needs angles. The sections (skull shape, head, and legs) need to feel more blended together, for example there is no reason why the skull should look like a skull in all angles. The face doesn't need to look like a face either (mask etc).