Thursday, 26 November 2015

Narrative: Coral Type #2

This one is elongated, the texture was drawn with a mouse so it doesn't look a %100 good, but will improve on it at home.


Lens Blur effect

Tried the method Alan presented to us today, looks very cool :)
No Blur:
 
 After the blur was applied:

Narrative: Coral Design Modeling experiment

This first one was a quick mock-up. Hopefully the next ones will look much better.

Character Design Workshop: Final session

We had some fun designing specific characters and their environments this week. First one I did was Jetpack Jones, along with some symbol designs for Galactic Aviation Force and some plasma gun designs.
Second one was Tessa Storm and a few tool designs.

Final one was an environment, in my case it was Bio Lab 77, which is supposed to be filled with carnivorous plants and completely taken over by them. The plant design is in the bottom right corner and at the top are the poor scientists taken over by the spores, walking around, zombified :)
 
 

Tuesday, 24 November 2015

Character Design Workshop: Environment experiment

A quick concept of a forest with a more romantic lighting and a softer feel. Don't think it particularly works with the overall theme of my project, but it was worth the try. :)

Character design project: Personal character

Decided to work on something a little more humanoid after all the dragons recently.

Character design workshop: Dragon concept

I don't think this design is going to make it for the final character but I am planning on making "filler" cards of all the concepts that are left, creating a bigger variety of monsters for different card designs.