After a brief discussion about the route we are going for in production art terms, we decided to keep things in the theme of imprisonment. The assets needed to suggest lack of freedom. The thinking behind the design was just that, lots of vertical lines imitating prison bars and capsules, trapped light and patterns.
Showing posts with label production art. Show all posts
Showing posts with label production art. Show all posts
Sunday, 1 November 2015
Monday, 26 October 2015
Narrative project production art
Some early designs, inspired by the colours we are going for in previous concepts. Eva suggested a shape language that implies entrapment so i will have a rethink on those soon. It was fun designing them anyway. :)
Thursday, 19 February 2015
Wednesday, 18 February 2015
Concept and production art for the camera
Most of the design decisions are explained on the page, I quite like it with a few more adjustments it could be improved but the deadline is knocking on the door :)
Monday, 9 February 2015
Wednesday, 4 February 2015
FSTS: Production art
I think I managed to stick to the style in which my little film is portrayed, the colours however are a bit too bright for the overall feeling of the story.
Monday, 17 November 2014
Key assets production art
Tried imitating the feel of water-colours and keep it less straight and more fluid. I think these are the main objects I am going to include in the metropolis.
Subscribe to:
Posts (Atom)






